1Up Productions

1Up Productions. Great games deserve great adaptations. Business, legal, strategy, creative, relationships, therapy.

All-in-one. End-to-end. Loyal only to you and your franchise.

Successfully translating a beloved video game into a great film or TV series is a real challenge all by itself. Making it a creative, financial, and strategic triumph for the creators and owners of these rich imaginary worlds is a daunting task that no one should have to figure out on their own.

With video game adaptations for film and TV in higher demand than ever, publishers and developers encounter an array of specialized entertainment professionals who want to work with them, sell them something, or buy something from them (but may or may not ever actually follow up). Producers, executives, lawyers, agents, managers — it isn’t always clear exactly what it is each of these people does (though you might wonder if it’s very much), or to whom (or to what) they’re ultimately loyal or accountable (but you’re pretty sure it isn’t to you or your franchise).

After a career spent working in high-level executive positions across Paramount Television Studios, Sony Pictures Television, and Amazon Studios, I went to Riot Games, where I helped launch the company’s in-house film and television studio (and, along the way, won an Emmy as an executive producer of the second season of Arcane). I’ve seen every side of the traditional entertainment/video game industry divide many times. Along the way, I’ve learned as much as anybody about all the ways that passionate and well-intentioned efforts to adapt beloved games can go wrong — and about what it takes to make sure they go right.

With 1Up Productions, you get a bona fide expert in both industries, who can help you take on the film and TV business with your creative, business, and strategic goals (and your anxieties) in mind. You get a Hollywood insider who knows how to build a worthy and winning team around you and your project. But most of all, you get someone who can guide, teach, and represent you — however much and in whatever ways you want to be guided, taught, and represented — through every stage of the adaptation process, from inception through release. And if you want, it can start with your very first big decision: whether to pursue an adaptation at all.

1Up Productions, title slide

The 1Up deck

Everything on this page, as I present it, in 12 slides.

Download the PDF →

Or page through the slides at the bottom of this page ↓

I know why bad game adaptations happen (and I hate them as much as you do).

01. Strategic misalignment. Publishers skip the hard internal work: securing buy-in and agreeing on the specific objectives that should drive every business and creative call.

02. Clash of industries. Games and Hollywood run on different values and cultures. Partners aren’t accountable to the franchise, and diverging goals go unspoken.

03. It’s harder than it looks. Fans connect with each medium differently. Too much fidelity is as fatal as too little. What counts is fidelity to the parts that really matter.

What makes me different? I’m…
Player 1: Ken Basin (pre-COVID, pre-kid)

An insider in two industries…

  • Veteran lawyer and exec for studios, streamers, indie producers, and talent

  • Author of The Business of Television, the book on every shelf in the business

  • Built Riot Games’s in-house film & TV studio, leading all business and production operations

…who has been on every side

  • Counsel to Ubisoft as it launched in-house film/TV development after the Prince of Persia disaster

  • Led negotiations for major studios opposite publishers like Sega and Square Enix

  • Executive produced the Emmy-winning second season of Netflix’s Arcane

…which means I’m:

Bilingual. I speak both languages, and I bridge the gaps in vocabulary, culture, and values between the game and film/TV worlds.

Bespoke. There’s no one true best approach, only the best approach for your franchise and your company.

Your big-picture partner. Strategist, dealmaker, lawyer, and creative producer (and occasional therapist), accountable to you and to your franchise.

I’ll get you started on the right foot…

Level 1: Goalsetting & Alignment

  • Know what to expect, and how to avoid costly mistakes

  • Align on the right strategic, financial, and mission-driven goals for you and your franchise

  • Get buy-in from internal stakeholders

Level 2: In-House Packaging & Development

  • Pick the right medium, and the elements of your game that must be preserved and celebrated

  • Tailor the plan to your budget, timeline, and objectives

  • Find creative partners who love your game and share your vision

Level 3: Go-to-Market & Dealmaking

  • Evaluate potential studio and platform partners

  • Set a deal strategy built around your specific business and creative priorities

  • Know when to hold, when to give, and when to walk away

…and I’ll stick with you until the credits roll.

Level 4: Development & Production

  • Strike the right balance of confidence and humility

  • Communicate effectively with creative and production partners

  • Keep the project on track while protecting your core interests

Level 5: Release & Integration

  • Build a fully integrated marketing and release plan with your film/TV partners

  • Devise and execute creative, organic strategies for cross-promotion and monetization

  • Plan ahead to make the most of the moment

Level 6: Ongoing Franchise Management

  • Capitalize on success without exhausting your audience

  • Map out a multimedia future for your franchise

Learn from success. Learn more from failure.
Posters for twelve game adaptations: Warcraft, Prince of Persia: The Sands of Time, Assassin’s Creed, Five Nights at Freddy’s, Arcane, Fallout, The Last of Us, Twisted Metal, Sonic the Hedgehog, Super Mario Bros. (1993), The Super Mario Bros. Movie (2023), and Cyberpunk: Edgerunners.

Warcraft, Prince of Persia: The Sands of Time, Assassin’s Creed, Five Nights at Freddy’s, Arcane, Fallout, The Last of Us, Twisted Metal, Sonic the Hedgehog, Super Mario Bros. (1993), The Super Mario Bros. Movie (2023), and Cyberpunk: Edgerunners.

Every good game has rules. Here are mine.
  1. Trust the audience. Audiences can smell cynicism and pandering. Great stories are universal; superfans and general audiences aren’t at odds.

  2. Trust your creators. The best creators need a sense of ownership. Choose collaborators you trust, then partner; don’t prescribe.

  3. Trust yourself. No one knows better than you what’s special about your game, or what your players truly care about.

  4. Character first. Build around great characters whose stories need telling. The world serves their journey, not the other way around.

  5. Personal stakes. Conflict should mirror the characters’ personal battles. Spectacle without investment is boring. Avoid stakes bloat.

  6. Made with love. Audiences can feel it. Work with partners who are already fans (or turn them into fans).

Unlock these achievements. Beat the game.

Defined objectives (defeats: strategic misalignment). A clear, shared set of strategic, financial, and mission-driven goals that fit you and your franchise, with internal buy-in behind them.

Creative foundation (defeats: clash of industries). The right partners, and a creative core that anchors the project through every stage that follows.

Franchise north stars (defeats: it’s harder than it looks). Clarity on which elements of your game are essential to capture, and which medium best serves your creative and business priorities.

Every player is different. Choose your mode:

Quick Play: one focused mission with a clear objective.

  • Pressure-test whether (and how) to adapt your game

  • Vet a partner, pitch, or offer

  • Set strategy for a live negotiation

Co-op: an ongoing partner in your corner.

  • Retainer scaled to your pace and needs

  • On call for key meetings, reviews, and decisions

  • Business, legal, strategic, and creative counsel in one place

Campaign: the whole adventure, from start to credits.

  • I lead your adaptation effort through all six levels

  • Embedded as your producer, dealmaker, and counsel

  • One accountable partner, start to finish

What’s your favorite genre? I play them all.

First-person shooter (play style: out front). Put me out front with reps, producers, and buyers as your representative, negotiator, and/or designee.

Real-time strategy (play style: behind the scenes). Keep me behind the scenes as your consigliere, your stand-in “client” with your other representatives, or your scheming eunuch.

Resource management (play style: on your terms). Flexible billing models, tailored to the relationship (and adjustable as projects and circumstances evolve).

Continue?

Not every game should be adapted (but some should).

Not every partner is the right one (but some are).

Let’s figure out which is which (before it’s too late).

The Deck

Every slide, in order. Expand to see all 12, or download the PDF.

Show all 12 slidesHide slides
1Up Productions, slide 1
1Up Productions, slide 2
1Up Productions, slide 3
1Up Productions, slide 4
1Up Productions, slide 5
1Up Productions, slide 6
1Up Productions, slide 7
1Up Productions, slide 8
1Up Productions, slide 9
1Up Productions, slide 10
1Up Productions, slide 11
1Up Productions, slide 12
1Up Productions
1.58MB ∙ PDF file
Read now
The full deck (PDF, 12 slides)
Read now